Skip to content
Mayur ReddySenior Software Engineer
Menu

Software engineer

Mayur Reddy

I like building systems and understanding how they work as a whole.

  • Distributed systems
  • AI platforms
  • Full stack
  • C++ and graphics

Experience

Autodesk

Austin, TXWebsiteLinkedIn

May 2024 - Present

  1. Sr Software Engineer: Generative AI

    Apr 2026 - Present

    3D Foundation Models · SDK & API Development · Platform Architecture · Product Integration

    • Drive architecture and development of reusable SDKs, APIs, and versioned data contracts for generative 3D workflows, creating stable developer interfaces between foundation-model pipelines and downstream design products.
    • Design and ship shared translation and integration components that convert generated 3D outputs into validated, product-compatible representations, enabling reusable model-to-product workflows across teams and applications.
    • Define API and platform architecture across ML research, platform, and product teams, including schema evolution, compatibility, validation, versioned artifacts, identity/provenance, and reliable handoff patterns for shared developer workflows.
  2. Software Engineer: Data, Generative AI

    May 2024 - Mar 2026

    3D Foundation Models · ML Infrastructure · Distributed Data Systems

    • Built and operated petabyte-scale 3D data pipelines that transformed complex product data into training- and evaluation-ready datasets for foundation-model research, large-scale ML experimentation, and downstream processing on AWS.
    • Developed a reusable Ray-based distributed processing framework for heterogeneous 3D workloads, isolating parser failures, bounding concurrency, checkpointing completed work, and producing durable outputs for recoverable large-scale processing.
    • Built dataset cataloging, lineage, and provenance infrastructure tracing source assets through transformations and ML derivatives, improving reproducibility, dataset discovery, and experimental traceability.
    • Built browser-based 3D streaming and inspection infrastructure for large models, enabling labeling, evaluation, and ML inspection workflows without requiring clients to download complete source datasets.

Autodesk

Gainesville, FLWebsiteLinkedIn

May 2023 - Aug 2023

  1. Software Engineer Intern

    SDK Development · Data Structures · Validation · Performance Engineering

    • Developed a benchmark and validation system for a proprietary data structure library used across Autodesk SDKs supporting Civil 3D, Revit, Fusion 360, and Maya.
    • Designed cross-language validation utilities for C++ and TypeScript implementations, enabling systematic comparison of library behavior, defect identification, and performance debugging with library developers.

Experian

Hyderabad, IndiaWebsiteLinkedIn

December 2021 - May 2022

  1. Software Engineer Intern

    Backend Systems · API Design · Event-Driven Systems

    • Designed and developed Java/Vert.x backend services and APIs for cloud infrastructure and consumer profile management using asynchronous, event-driven architectures.
    • Tested, debugged, and optimized asynchronous application workflows while collaborating on service architecture and API design.

Projects

Personal projects with source code, write-ups, and demos.

All projects
Two spheres shown separately, then melted together by a Goop smooth union.

Goop

2026

C++17 signed-distance kernel behind a C ABI and a C# fluent API. CSG, smooth blends, surface nets, and STL.

  • C++17
  • C ABI
  • C#
  • .NET
  • CMake

Read more →GitHub ↗

PhysTwin UI showing the IRIS falling-ball source video beside reconstructed 3D paths and recovered gravity.

Reconstruct metric 3D motion from one real video, fit NVIDIA Newton/Warp on GPU, then resimulate under edited gravity.

  • Python
  • SAM2
  • Depth Anything 3
  • NVIDIA Newton
  • Warp

Read more →GitHub ↗

More projects

Hobby projects and coursework.

Skills

Languages

  • C++
  • Python
  • TypeScript
  • JavaScript
  • C#
  • Java

Backend, Cloud & Web

  • Full Stack Development
  • AWS
  • .NET
  • ASP.NET Core
  • Node.js
  • FastAPI
  • React
  • REST APIs
  • WebSockets
  • Terraform

Data & Distributed Systems

  • Ray
  • Apache Spark
  • Airflow
  • ETL
  • Distributed Systems
  • Data Modeling
  • Data Cataloging
  • Lineage
  • Metadata

AI & Graphics

  • Generative AI
  • RAG
  • AI Agents
  • Agentic Workflows
  • Foundation Model Pipelines
  • LLM Inference
  • vLLM
  • PyTorch
  • OpenGL
  • GLSL
  • Three.js
  • 3D Visualization

Contact

Email is the fastest way to reach me. My résumé has the full detail.